10 Important Mechanics that Newbies Might Miss in Final Fantasy XIV

Like many MMOs, Final Fantasy XIV has many mechanics and features. However, many new players always miss something. Therefore, in this guide, we have listed ten important mechanics that novices often overlook.

FFXIV Important Mechanics
1. Glamours

Final Fantasy XIV features a "Glamour" system, wherein a player can keep the stats of a piece of equipment while giving it the appearance of another. Once a player hits level 15, they'll be able to unlock this system through a handful of sidequests around Eorzea.

2. Other Jobs


A beginner's first job doesn't always go on to become their personal favorite Final Fantasy job. As such, it's recommended that beginners take the time to try out other jobs and classes that sound appealing.

3. Crafting/Gathering

The game offers a range of crafting vocations, including leatherworking, carpentry, and weaving. These vocations are excellent for making cool new gear, but those without a taste for crafting may also choose to pursue gathering vocations as well. Harvesting the raw materials necessary to construct the game's many items is an excellent way to pad out income, so newcomers shouldn't skip out on it.

4. The Hunting Log

Hunting Logs, which classes gain access to after their first class quest, are a series of past hunts that provide a bonus amount of experience points after defeating a certain number of enemies. The Hunting Log is also a great way to level side jobs outside of the main quest since each class has a unique log.

5. Materia

Materia is frequently given to players as a quest reward, and many newcomers without any idea what to do with them. The bonuses these items can confer on gear are important. Players would do well to visit The Bonfire, a location in Central Thanalan that's home to a handful of quests designed to familiarize players with the basics of Materia.

6. The Gold Saucer

The end of Final Fantasy XIV is to be the best Chocobo racer in all of Eorzea. Chocobo racing and other minigames can be found at the Gold Saucer, unlocked by speaking to the Well-heeled Youth in Ul'dah (after level 15). While it isn't essential to the story's progression or a character's stats, it is loaded with fun things to do that provide a diversion from the main quest.

7. Grand Companies

After joining a Grand Company around level 20, new players will find themselves inundated with Grand Company seals for completing any number of different actions. Don't neglect unspent seals! It's as essential as Final Fantasy 14 Gil. Oftentimes it's more cost-efficient to purchase things using Company seals than it is to do so elsewhere, making this avenue an excellent way for new players to stay equipped.

8. The Hall Of The Novice

The Hall of the Novice outfits the player with a good set of gear, which will almost certainly be an upgrade over whatever the main quest has provided thus far. The most attractive reward, though, is a ring that offers a severe boost to EXP gain under level 30, which is a must-have for beginners.

9. Job Quests

The most critical side quests that the game offers are those specific to a player's chosen job and class. Applying the same blue icon that features quests use, class, and job quests are tremendously important because they unlock new skills, spells, and equipment specific to a player's role.

10. Feature Quests

Also known as "blue quests" on account of their appearance in the overworld, feature quests are those sidequests that unlock additional features and content. The rewards for these quests can range from additional dungeons, mechanics, areas, equipment and are frequently worth doing.

And that should be enough to get you started. If I think of more mechanics and features that can't be missed, I'll be sure to include them. Also, visit here, and you can find other FFXIV guides, tips, and updates.

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