Final Fantasy XIV: How to Get Started it?
How to get started our favorite Final Fantasy XIV? In this FFXIV beginner's guide, we'll go over the basics of the game, and how you can best get into game.
Downloading Final Fantasy 14
As amazing as Final Fantasy 14 is, it does have one significant hurdle: downloading the game. One of the game's most common problems is an "unable to download patch files" error, and it's something affecting Australians especially. The easiest solution, for now, is to use a VPN.
Starting Final Fantasy 14
Beginning FF14 is an exciting but overwhelming experience.
1). Often the first choice a player should be making is what data center they will be part of.
2). When you do start, it's worth creating a character on the preferred server FF14 nominates.
3). Another consideration is peak times for the data center you're playing on.
4). Races affect the look of your character, expressions your character makes, and certain emotes.
5). The starting city is probably the most important.
6). God is just a name on your character's profile, and it is never used.
7). The birthday also has no purpose beyond allowing Role players to really get into character.
What can't you do with the Final Fantasy 14 free trial?
Just note there are some restrictions on the FF14 free trial. Players on a free trial can't join or be invited to free companies. You can't trade or add people to your friend's list, and you can't start parties either.
Picking a Final Fantasy 14 city
There are three main city-states when you begin Final Fantasy 14: the desert city of Ul'dah, the forest city of Gridania, and the sea city of Limsa Lominsa.
You're best off deciding on a class before picking a city since you'll be stuck there until about level 15.
• Ul'dah has the Thermatuge (Magic DPS), Gladiator (tank), and Pugilist (melee DPS) classes.
• Gridania has the Conjurer (Healer), Archer (range DPS), and Lancer (melee DPS) classes.
• Limsa Lominsa has the Marauder (tank) and Arcanists (Magic DPS) classes. It also has a Rogue class (Melee DPS), but it doesn't become available until you reach level 10 in any other class.
Classes are changed simply by equipping a weapon once that class has been unlocked.
Getting around in Final Fantasy 14
At the beginning of the game, the only real mode of transportation is to walk. A player can attune to an Aetheryte, and in the main cities, they will also have shards to aid in getting around. It helps a player understand the layout of the town. Of course, as the world starts to expand, a few other options will come into play.
Final Fantasy 14's quests, mentors, and inns
Mentors: As you level up, you'll come across the Final Fantasy 14 mentor system. Any avatar with a crown next to their name is a mentor and can invite a player to the Novice Network.
Innkeeper: The innkeeper allows a player to retire to a room. Here you can store special weapons, gear, glamour items, play any mini-games you've unlocked, listen to orchestrion rolls, or check out the story.
Smith: The Smith helps new players get acquainted with the game and the available roles.
Quests: to do any quests with a blue/purple background. It will always unlock something special: a dungeon, an emote, or a minion.
How do grand companies and free companies work in Final Fantasy 14?
Every main city will have a grand company, and you'll be asked to pick one. All quests and rewards among grand companies are the same.
A free company is a player-run guild. Here, players and their communities will run content, grow rare vegetables, help new starters, actively recruit players, and own houses.
You'll usually find an Australian-specific free company on whatever server you're on, but it's best to check the FFXIV ANZ community Facebook page first.
Levelling, Leves, and fates in Final Fantasy 14
There are four main ways of leveling in FF14: Quests, Leves, Fates, and Dungeons.
Dungeons are often locked behind story progression, and Quests aren't often repeatable. Until you reach the first dungeon in the game, your main leveling methods will be Fates and Leves.
Leves are similar to quests: accept the level, go to the area marked on the map and activate them. They're often collection quests or "murder so many of this enemy" type affairs. There are also some leve escort quests.
Escort quests are best avoided. Do other Leve types which offer armour and accessories as well.
Fates are special timed events that occur naturally on the map. You can join one by just entering the zone covered by fate.
There are three general fate types: murder, boss, and defend. The first involves killing a certain number of enemies. The second is a straight-up boss fight. The third is like tower defense.
There's also a special boss fate type, which is the area boss. It's marked with its own boss fate symbol, and these Fates have a 30-minute timer instead of 15.
How do dungeons work in Final Fantasy 14?
Your first FF14 dungeon will unlock at level 15, along with the quest that gives you the challenge log.
1). Every dungeon has a tank role, healer role, and two DPS characters. If you're new, it's worth starting as a DPS.
2). But when the dungeon begins, no matter what your role is, let your team know you're a new player through party chat.
3). You can start as a tank or a healer, although those roles are more stressful.
4). Each dungeon will have its own story and gimmick.
5). On top of all this, you can even ask for a full run.
Final Fantasy 14's daily roulette
After a player has unlocked at least two dungeons, the daily roulette becomes available.
What duty roulette does is it picks a random dungeon from the ones a player has unlocked. This gives an experience bonus when done for the first time a day.
In the duty roulette, there is also a Guildheist option. These are smaller dungeon sections that teach you the different tactics needed to get through a dungeon.
Final Fantasy 14's challenge log
The challenge log resets weekly. It's great to help gain MGP (Manderville Gold Saucer points, a currency spent at the Gold Saucer) or help level up your Chocobo companion.
Final Fantasy 14's The Hunt
The Hunt is end-game content for A Realm Reborn, which is the first chapter of FF14 content you'll play through. You can't access the hunt board until level 50 and have reached a certain standard with your Grand companies.
Gathering and crafting in Final Fantasy 14
Gathering and crafting are available from the beginning of your FF14 journey, but I'd suggest leaving them until you finish the main story.
The Final Fantasy 14 community
You'll find the FF14 community is pretty great. They're welcoming of newcomers and always happy to help. If you see someone being awful, note that Square Enix doesn't tolerate abuse. Don't be afraid to use the report feature: there's nothing wrong with speaking up, and often someone will. Help keep the community great!
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